Oceana 3d programming demo
Screenshot from Oceana 3d programming demo
Programmed using C++, openGL and 3dsmax4
A realtime underwater 3d simulation of schools of fish. Fish attempt to follow their closest neighbours, while avoiding collisions, just like real schools of sea creatures that seem to move as a group. With this software you can watch the beautiful swimming motion of animated 3d fish from the bottom of the ocean.
Written in C++ using openGL, this realtime 3d simulation features water caustics (reflections on the seafloor), particle systems (air bubbles), god-rays (beams of light), dynamic LOD Bezier curves (the undulating sandy terrain geometry), and BOIDS (the ai algorithm for flocking fish movement).
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Screenshot from Oceana 3d programming demo

Screenshot from Oceana 3d programming demo

Screenshot from Oceana 3d programming demo

Screenshot from Oceana 3d programming demo

Screenshot from Oceana 3d programming demo



Orangeview Online Productions was a freelance client game developer that made many different titles in the 1990's. We are no longer accepting clients and have shut down the business. Thanks for the memories!

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